
Friday 2p.m.: Mouse Guard Summer 1154: Beneath the Roots
The Guard is dispatched to Copperwood to improve relations during the town's festival, Musfire, but learn that the Guard are not always welcome.
Friday 8p.m.: Mouse Guard Summer 1155: Division of Labor
Wedding bells fill the air as the industrial towns of Copperwood and Ironwood set aside long held differences to come together, but what wedding has ever gone exactly according to plan?
Saturday 2p.m.: Mouse Guard Fall 1154: The Thieves of Pebblebrook
Contact has been lost with Pebblebrook, a town near Weasel territory. Is the Territories' old enemy involved or some new threat?
Saturday 8p.m.: The Queen's Cavaliers: The Embers of Peace
Eight years ago the nations of Gallinea and Albia were at war until a timely marriage granted them peace, but when the Gallinean ambassador is kidnapped on Albian soil, it becomes a race against time for the Queen's Cavaliers to rescue her before old wounds are reopened and a new 20 Years War begins. The Queen's Cavaliers is a Baroque clockpunk fantasy game of swashbuckling and derring-do.
Sunday 9a.m.: Mouse Guard Winter 1154: Desperate Times
Gwendolyn, Matriarch and leader of the Mouse Guard, has fallen deathly ill. Low on medical supplies, the only option to save the Guard's leader is for a Patrol to brave the harsh winter and come back with a cure before it's too late.
Sunday 2p.m.: Mouse Guard Spring 1155: Ghost Ship
There's a legend of a ship, larger than any in the Territories, that patrols the waterways kidnapping mice. When a ship matching the legend is spotted near Rust Leaf, the Guard must prove once and for all if this ship is fact or fiction.
Friday 8p.m.: The Queen's Cavaliers: A Nose for Trouble
As a new recruit to the Queen's Cavaliers, you were prepared to engage in daring swordplay and courtly intrigue, but you never expected that your first mission would be to transport a bizarre beast from the southern continent into the heart of Lutetia! The Queen's Cavaliers is a Baroque clockpunk fantasy game of swashbuckling and derring-do.
Saturday 2p.m.: The Queen's Cavaliers: The Festival of Masques
The Festival of Masques is a lavish celebration of freedom in Gallinea, and you've been invited as guests of the Prince-Consort to the Royal Masquerade. But on this night, few are who they appear to be and the safety of all Gallinea is threatened by a secret plot! The Queen's Cavaliers is a Baroque clockpunk fantasy game of swashbuckling and courtly intrigue.
Sunday 8p.m.: Prince of the Farthest South
Weeks of political machinations have led to an unprecedented trade agreement between Gallinea and the empire of the Farthest South. As Gallinea celebrates the new alliance, will a mad arsonist disrupt the signing of this historic treaty? The Queen's Cavaliers is a Baroque clockpunk fantasy game of swashbuckling and derring-do.